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Allure of the Seas - Cruise Ship Profile and Tour


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Allure of the Seas - Youth Zone
Royal Caribbean Allure of the Seas - Adventure Ocean Kid's Area

Allure of the Seas Adventure Ocean Kid's Area, which is in the Youth Zone neighborhood, which covers over 28,000 square feet

Allure of the Seas (c) Linda Garrison
The Allure of the Seas is certainly large enough to have something for all age groups and interests, and Royal Caribbean has several age-appropriate groups for kids in its Adventure Ocean program. Each group has their own dedicated space in the huge Youth Zone (28,700 square feet). The Allure needs this much space during the busy summer and holiday times when up to about 1900 kids are onboard.

Each year, The Allure entertains about 400,000 kids under 18, with about half of those under 12. Kids from over 70 countries are using Adventure Ocean, so the Youth Zone has an international staff. The ship has 39 youth staff, and according to the Adventure Ocean manager, their goal is to create energetic, safe, and fun activities for their young charges ages 6 months to 17 years. Most of the Adventure Ocean activities are free except for those under three.

Royal Caribbean uses Fisher-Price toys in Adventure Ocean, and each age group has diffferent types of toys and special play sessions. The kids get a daily schedule just like the adults do, with all the planned activities listed. Most play sessions have a theme.

The Allure of the Seas Youth Zone has six age groups:

  • Royal Babies and Tots - 6 months to 3 years
  • Aquanauts - ages 3 to 5
  • Explorers - ages 6 to 8
  • Voyagers - ages 9 to 11
  • Tweens - ages 11 to 12
  • Teens - ages 13 to 17
Parents are encouraged to put their children in the matching age group. According to the Adventure Ocean manager, this works about 90 percent of the time. If it doesn't, then the child can be moved. One rule is strict--babies must be fully toilet-trained before they can move from the Royal Babies group to the Aquanauts. No pull-ups or diapers are allowed at Adventure Ocean activities. The Youth Zone can accommodate special needs children, but can't provide 1-on-1 care. The parents are welcome to stay with their children if they wish.

The Royal Babies and Tots is a drop off nursery with one dedicated nursery staff for each four babies. The number is adjusted based on demand. The charge is $8 per hour and is open from 9 am until about midnight. The nursery is open on both sea and port days. Parents can book in advance, but drop-ins are welcome. The Allure of the Seas provides a deck phone for parents to use while they are on the ship.

The Aquanauts use many of the Fisher-Price toys in their activity room. The Explorers have Nintendos and Wiis, and use the art room, science lab, and Adventure Ocean theater in their activities. The Voyagers also use all of the same facilities as the Explorers, but are more independent. They also use the FlowRiders and sports courts. The Adventure Ocean staff do not have any activities for those 3-11 at the pools, but all three age groups are involved with the DreamWorks experience. The characters are in Adventure Ocean about once or twice a day, and often there is a DreamWorks theme day.

The tweens and teens have their own schedule and six dedicated staff to work with the 200-800 youth who participate each week. Their space is on deck 15, while the rest of Adventure Ocean is on deck 14. The kids don't sign in and out like they do for those under 12. They have a Living Room area, which is a lounge with TVs, games, computers, and music studio. They also have a teen night club, and outside back deck. The tweens/teens area is near the table tennis, sports court, and Wipe Out cafe, but they use the entire ship for their fun, having scavenger hunts, dancing, swimming, and hanging out with their new friends.

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